The Work of Storytelling project showcase

On 29th and 30th May, the Transforming Creativity research group and MA in Global Media Management co-hosted a symposium on “The Work of Storytelling”. On the second day of the symposium staff and students from across the University of Southampton were invited to share their current research, and encouraged to seek out possibilities for future collaboration (read more about that here). The first day of the symposium was focused on student projects from GMM.

Students had the opportunity to hear talks from industry experts Dr Matt Freeman, Emma May from Emmerse Studios, and Dan Norris from Atelier Studios. Students also got to participate in a workshop with Dan Norris, where they were asked to respond to a sample project brief.

Students also got the chance to display their final projects from Global Media 2 in an exhibition, where they presented their work and received feedback from Dr Matt Freeman and Emma May.

For their GM2 projects, students worked in groups to create a social media influencer profile, a news website, or a transmedia story. It was very rewarding to see the results of all their labour!

More information about the symposium, including the full list of speakers, can be found at the event website. You can also find tweets from the symposium at the Twitter hashtags #gmmstorytellingand #wsastorytelling.

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Module recap: Critical Media Practice

In October and November, GMM students undertook the Critical Media Practice module.

Module description
This module will introduce you to the creative practices, technical skills and conceptual frameworks required to produce critical media projects in a range of media (for example, video, photography, web) in a digital environment. It will explore the ways in which contemporary media production, participation and consumption are shaped by their historical, technological and everyday contexts. Through practice workshops, exploring key examples from alternative and experimental media, you will be encouraged to produce work that is analytical and critical of established media conventions.

The module focused on the critical exploration of four areas of media practice: web, photography, video and social media.

There were fascinating presentations:

There were playful and inventive media practice workshops:

And a day exploring VR and gaming, undertaking creative problem solving tasks, curating playlists, reimagining emojis, and sharing critical responses: